Advert description
While its more of a challenge to keep students engaged digitally, a key mechanic has always been a part of my teaching - Gamification.
Similar to myself, students LOVE games and it's proven time-and-time again that play-based learning is the most effective means to teach, and certainly the most enjoyable.
Given this, the sessions will be very interactive, encouraging the students to actively participate. An example of this is BuzzerBeater, a game where the student will be timed to complete back-to-back raw maths questions, i.e. What is (32*8)/100 ?
Give it a go in my free session!