My lessons start by identifying your specific interests in the industry, whether it's environment design, character creation, props, or weapons. From there, I'll design a personalized 1-3 month course to elevate your skills to an intermediate level. You'll get hands-on experience with essential industry software like Maya, Blender, ZBrush, Substance Painter, game engines, and simulation tools. Th...
My lessons start by identifying your specific interests in the industry, whether it's environment design, character creation, props, or weapons. From there, I'll design a personalized 1-3 month course to elevate your skills to an intermediate level. You'll get hands-on experience with essential industry software like Maya, Blender, ZBrush, Substance Painter, game engines, and simulation tools. Throughout the course, I’ll provide weekly feedback to ensure you’re on track and continuously improving, preparing you for the demands of the modern games industry.