Gamification. Classroom gamification is an effective way to take a child's love for play and turn it into a love of learning. ...
Convergent and divergent thinking. ...
Project-based learning. ...
Experiential learning. ...
Peer teaching. ...
Inquiry-based learning. ...
Problem-based learning. ...
Reciprocal teaching.
Gamification. Classroom gamification is an effective way to take a child's love for play and turn it into a love of learning. ...
Convergent and divergent thinking. ...
Project-based learning. ...
Experiential learning. ...
Peer teaching. ...
Inquiry-based learning. ...
Problem-based learning. ...
Reciprocal teaching.